Timepunks
A downloadable game for Windows
Made in 2 weeks for RevJam 2: The Jam to End the World
HOTFIX PATCH NOTES:
- Fixed several HARD crashes during the AI's turn.
- Fixed a softlock when the AI tries to attack your units.
- Fixed units getting their speed debuffed to 0, which caused the AI to softlock.
- Fixed the Victory screen always displaying, even if you lost.
- Fixed a softlock when the AI gets backed into a corner.
- Fixed returning to the Main Menu prematurely on the final level.
- Camera now resets to your Commander at the start of your turn, instead of the tile they spawned on.
Missing features that will be added in Post-Jam updates:
- Abilities! Play one per turn, instant effects on the battlefield.
- Passive Unit effects instead of just raw stats.
- Dialogue system and a proper story. Woah!
- Local and Online multiplayer VS with deck and map editing.
- Actual tile assets that aren't just recolored text. :V
Programming:
~Zarkith
Art:
Zacharieribbit & eLixa
Music & SFX:
OrthogonalCaster [Flye Sen]
Status | Prototype |
Platforms | Windows |
Release date | Aug 15, 2020 |
Author | Zarkith |
Genre | Strategy |
Made with | Blender, Unreal Engine |
Tags | Cyberpunk, Singleplayer, Tactical, Time Travel, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Soundtrack |
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